SystemComponent.h

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00001 /* ES40 emulator.
00002  * Copyright (C) 2007-2008 by the ES40 Emulator Project
00003  *
00004  * WWW    : http://sourceforge.net/projects/es40
00005  * E-mail : camiel@camicom.com
00006  * 
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  * 
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  * 
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
00020  * 
00021  * Although this is not required, the author would appreciate being notified of, 
00022  * and receiving any modifications you may make to the source code that might serve
00023  * the general public.
00024  */
00025 
00083 #if !defined(INCLUDED_SYSTEMCOMPONENT_H)
00084 #define INCLUDED_SYSTEMCOMPONENT_H
00085 
00086 #include "Configurator.h"
00087 
00091 class CSystemComponent
00092 {
00093   public:
00094     virtual int   RestoreState(FILE* f) = 0;
00095     virtual int   SaveState(FILE* f) = 0;
00096 
00097     CSystemComponent(class CConfigurator* cfg, class CSystem* system);
00098     virtual       ~CSystemComponent();
00099 
00100     //=== abstract ===
00101     virtual u64   ReadMem(int index, u64 address, int dsize)            { return 0; };
00102     virtual void  WriteMem(int index, u64 address, int dsize, u64 data) { };
00103     virtual void  check_state()                                         { };
00104     virtual void  ResetPCI()                                            { };
00105     virtual void  init()                                                { };
00106     virtual void  start_threads()                                       { };
00107     virtual void  stop_threads()                                        { };
00108 
00109     char*         devid_string;
00110   protected:
00111     class CSystem*        cSystem;
00112     class CConfigurator*  myCfg;
00113 };
00114 #endif // !defined(INCLUDED_SYSTEMCOMPONENT_H)

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